Tag Archives: games

Spiritual Technology : Futurism The Right Way for the Next Evolution | NexGen Systemology eBooks by Joshua Free

For the first time ever, Joshua Free’s print-booklet NexGen Systemology series composing the AWAKENING SYSTEMOLOGY-101 “Right Way to Life for the Next Generation” anthology is now available in eBook electronic format!

In early 2011, the Mardukite Chamberlains (Mardukite Research Organization) formed a ‘division’ established and dedicated to a ‘new avenue’ of ‘spiritual’ and ‘scientific’ pursuits toward understanding the ‘human condition’ as experienced by modern man – and further, how it affects the evolution of the next generation of Human… and the future of the planet!

“Awakening: Systemology-101” Anthology Edition by Joshua Free

???–Who are you?–Where do you come from?–Where are you going?–What is reality?–Why do you think and feel as you do?–Does this experience come from Self?–Or, does it stem from artificial programming?–What does all of this even mean and how can Self-Actualization be achieved in this lifetime???

On the brink of a ‘new chapter’ for humanity, it is time we addressed these questions with a new, true, Self-Honest, NexGen
paradigm – that provides answers so startlingly clear that they point toward a ‘new evolution’ in “consciousness,” and the Reality Engineering of the next step of human existence… or, trans-human existence!

WHAT IS NEXGEN SYSTEMOLOGY ???

Prolific writer and founder of the Mardukite Research Organization, Joshua Free, illustrates the existence of human life as the “Self” locked into a conditioned experience of the matrix–structured–reality of everyday life using a new revolutionary NexGen paradigm developing for the next evolution of humanity. We chose the term “Systemology” to represent the foundation of this NexGen movement in part due to “systems theory” and “gestalt” – the holistic study of SYSTEMS.

All fragmented academic fields and methodologies of science and spirituality that operate in exclusivity to wholeness have failed in resolving who and what ‘we’ are – as “individuals,” as “human beings” and as “spiritual lifeforms” – All-as-One.

Human understanding, until fairly recently, fails to truly grasp even one of these things, then alone possess an All-as-One realization (which is actually necessary to ‘truly’ understand the ‘nature’ of the parts) – such as those visionaries, mystics and spiritual masters from all places and times have alluded to us.

The global consciousness approaches a portal of change and transformation into a ‘New Dawn’ – a “New Age” – and the ‘NexGen’ thinkers are rising up from necessity, meeting the challenges and demands of the coming age… and for this they require experiential tools and “hidden knowledge” that has not been visibly apparent in recent past – has not been realized by past generations.

And yet… by the end of the 20th century, we began to see something stirring from the within the ‘underground’
– a murmur of hope to some; a nightmare to others.

Stretching the Truth Seeker’s range of ‘normalcy’ – even among the many other available volumes of alleged New Age enlightenment, the SYSTEMOLOGY-101 Systemology 1.0 NexGen series (“Right Way to Life for the Next Generation”) is now available as a four booklet cycle in print and ebook formats released by Joshua Free & the Systemological Society from early 2011 through late 2012:

HUMAN, MORE THAN HUMAN (S1)
::eBook:: ::print::

SYSTEMOLOGY-DEFRAGMENTATION (S2)
::eBook:: ::print::

TRANS-HUMAN GENERATIONS (S3)
::eBook:: ::print::

THE GAMES: PORTALS & INITIATION (S4)
::eBook:: ::print::

All of these materials are also available in the all-in-one print volume anthology: AWAKENING: SYSTEMOLOGY-101 by Joshua Free.

*NEW* The ‘Systemology For Life’ NexGen Knowledge Booklet Series debut in print and eBook format!

On the path of the ‘Right Way’ – the course one takes toward their own personal transhumanist Ascension on a spiritual scale – a significant part of your evolution comes from the ability to literally “overcome behaviors,” meaning overriding the very programming (pattern) of which we are given – either genetically or learned socially. It is this progression of interaction with external energies – our responses and experiences with them – that constitute the lessons and lifecycles that we repeatedly find ourselves in. Until we are able to fully appreciate a specific “lesson” in our path, cyclic behaviors and results ensue, and in hindsight, we find ourselves trapped in circles of behavior wherein we follow a program of doing the opposite of what we intend to do; pushing away the very energies and forces that we seek to manifest in our life.

SYSTEMOLOGY FOR LIFE: PATTERNS & CYCLES (S6)

::eBook:: ::print::

WOULD YOU LIKE TO KNOW MORE ???

“Reality Engineering” (RE/S5) anthology by Joshua Free

The paradigm encompassing NexGen Systemology is to look beneath this very surface in question and clearly and self-honestly take in a wide angle, holistic, all inclusive – systematic – way of experiencing the inner world of thought and its relationship with the outer world of forms. As the lens pierces deeper and deeper into the fabric of space and time – reality – the continuity, entangled and interconnected nature of these inner and outer realms blurs and we see that the weave and the fabric – the light and the screen – are all, in themselves, composed of the same energetic vibration that spurs out forth from the most primeval and primordial ripple of the void. Form came – and the Pattern was established…

REALITY ENGINEERING (RE/S5)
::print::

Leave a comment

Filed under new release, nexgen, systemology

UR OF ANTIQUITY – How to Play the Royal Game of Mesopotamian Sumerians (British Museum replica acquired by Mardukites)

NBRheaderSMALLnotuse

THE MESOPOTAMIAN GAME OF UR was lost to the modern world until its excavation from the ancient Sumerian city of UR in the 1920’s, for which it is named after. It rivals the African “Mancala” as the “oldest game in the world.” Its discovery is credited to the British Archaeologist Sir Leonard Wooley when he unearthed an incredible hoard of ancient art pieces for the British Museum and University of Pennsylvania.

wp_20161015_22_57_42_pro THE GAME OF UR “boards” were found in the graves of kings, members of the royal court and priest-magicians who controlled the systemology of Sumerian/Mesopotamian society – the “cradle of modern human civilization.” As a result academicians have also consider “UR OF ANTIQUITY” to be a “Royal Game” of ancient Sumer. The game later appears among royalty and priesthoods of Egypt. Elsewhere, temporary versions of the “board” were even found carved on rocks.

Game pieces — “tokens” and accompanying “dice” — were found with “boards” and we are also fortunate enough to have recovered cuneiform clay tablets describing methods of play.

wp_20161015_22_55_53_pro

Tokens are made from small circular clay “chips” marked on one side with five dots or asterisks, allowing the distinction of the two sides, similar to the “game” use of coins today. There is a set for each player, one dark (black) and one light (white). Complete game sets, allowing for all prescribed methods of play, generally have seven of each type, although only six pieces are used in a standard GAME OF UR.

Dice consist of small dark clay four-sided tetrahedrons – essentially the d4 of today’s role-playing games – with two of the four tips marked white. This means when rolled, there is a fifty percent chance of the dice coming up with a marked “tip.” The dice are used to decide a starting player and during the game to indicate the number of moves allowed in a player’s turn. In a standard GAME OF UR each player uses four of these dice for their rolls, scoring the throws as follows:


1 point = 1 marked tip
2 points = 2 marked tips
3 points = 3 marked tips
4 points = 4 marked tips
5 points = no marked tips


UR GAME (1987)

UR GAME (1987)

The standard GAME OF UR begins with two players, each with six playing tokens and four tetrahedral dice. The dice are thrown for the privilege of going first. The player scoring highest wins this honor. Players then take turns strategically placing their tokens (with the marked side up) onto board squares. When each player has placed all six of their tokens, the next phase of game play ensues.

THE GAME OF UR is won by a player having four of their tokens on four of the identical squares of any one of the three sets of the five identical designs:

— The Flower of Life (a lotus wheel)
— The Four Elements (four eyes and crosses)
— The Heavens and Gods (five dots within circles)

…plus one more of the tokens on one of the other squares:

— The Solar/Fire God (four zig-zag squares with five dots each)
— The Celebration (sixteen dots with crosses)
— The All-God (zig-zag squares or all seeing eye)

UR GAME (British Museum Replica)

UR GAME (British Museum Replica)

After the players have placed their tokens on the board and “there has been no easy winner,” the players take turns moving tokens as determined by the dice count. Players may move a token in any direction (vertical, horizontal or diagonal) jumping either color piece but must finish on an unoccupied space and have not counted any space twice in their move.

When first placed, all six of a player’s tokens are played marked side up. Each time a player moves a token it is flipped over, showing it has been moved or played. A player cannot move or play this token again until all tokens show they have been moved/played. This continues until the object of the GAME OF UR has been achieved or until a player traps their opponent into a position where they cannot move. In many respects, the GAME OF UR resembles elements later found in tic-tac-toe, connect-four, checkers, chinese checkers and chess.

753px-british_museum_royal_game_of_urf

[In October 2016, the Archives of the Mardukite Research Organization gained possession of a deluxe complete set wooden replica of the GAME OF UR on display in the British Museum. This official Mardukite informative blog is based on this new acquisition of our offices. For more information on Sumerians, Babylonians and mysteries of the ancient world of Mesopotamia, please refer to the Mardukite Bookshop.]

Leave a comment

Filed under ancient esoterica, ancient near east, mardukite, mesopotamian, news, research development, sumerian

New Babylon Rising, Mardukite Magic, Sumerian Systemology & 21st Century Wizardry (March 2014 eZine)

NBRheaderSMALLnotuse

WELCOME to the third 2014 edition of the New Babylon Rising online mardukite.com eZine, dedicated to preserving the most ancient literary records of human potential and divine encounters, religious traditions and spiritual techniques, combined to inform — form-in — the most ground-breaking revolutionary NexGen library archive of materials now available to contemporary society using the most current literary technologies available, publicly founded by Joshua Free as the Mardukite Research Organization on the Summer Solstice of 2008 — an effort continuing to this day, touching the lives of thousands around the planet!

…and we are continuing to move forward!

mardukite_nabu_council_double_ankh_project_log 2014 BESTSELLERS LIST
The Necronomicon: Anunnaki Bible
Sumerian Religion (Volume I)
The Book of Marduk by Nabu
The Necronomicon: Anunnaki Legacy
Wizardry: Magick of Merlyn Stone

Chroniclesfrontcrop NEW RELEASE! MARDUKITE.COM EXCLUSIVE EDITION!
THE GATEKEEPER’S GUIDE
TO THE MATERIALS

edited by Joshua Free
with contributions by
the Mardukite Chamberlains

This amazing oversized economical printing is a 178 page fully illustrated companion that reads like a diary accounting for a public record of five years research and development online through the necrogate blog at mardukite.com, over three hundred YouTube videos, countless radio interviews and appearances through journeys stretching from the west coast to the east, there and back again and revealed to all in this gratuitous mardukite.com online exclusive!

claytabletsheader

:: Secret of the Ages Discovered by Mardukites Studying Ancient Near East (Mesopotamia)
February 26, 2014 — mardukite.com
SUMERIAN RELIGION II — The recovery of the truth of mankind’s past is paramount to the fate of humanity’s future. Thus, it should come by no surprise that the geographic terrain of its origins has been the victim of unyielding war and suffering for thousands of years – further enshrouding those unveiling efforts with a measure of hesitation and doubt painted by political opinions of the modern Middle East, and for our purposes, what the academicians have called the Ancient Near East…

:: Truth About Necronomicon, H.P. Lovecraft Origins & Simon versus Mardukite development with Joshua Free
February 22, 2014 — necrogate.com
THE NECRONOMICON — no such book was even comparable to what has been alluded to by Lovecraft until late 2010 – when the Necronomicon Anunnaki Legacy Edition of the “Mardukite” work was released. In the horror-fantasy fiction writings of H.P. Lovecraft at the beginning of the 20th century, we find references few and far between of a mysterious book – a book of all books; the ‘archetypal book’ prized among all others, and it is called: NECRONOMICON…

systemologistsctorheader

:: Mastering the Game of Life & NexGen Systemology, The Right Way with Joshua Free
February 4, 2014 — systemlogics.wordpress.com
THE GAME OF LIFE — represents an element of what might be best described (for this instance) as a puzzle. In all actuality, the true essence of the journey has not been set down in writing before and the most covert and translucent aspects are omitted in the narrative by not only necessity but the respect for certain individuals, non-disclosure agreements maintained with persons currently involved in the ‘occult underground’ and so forth…

MerlynsSchoolCOLOR

:: Sacred Magic from Book of Abramelin, Advanced Magick Systems with Joshua Free
January 22, 2014 — wizardryschool.wordpress.com
THE SACRED BOOK OF MAGICK OF ABRAMELIN THE MAGE — a potent grimoire of holy magick, considered sacred in the “Dragon-King grimoire cycle,” which is drawn from the high magickal tradition of the Kabbalah…

:: Sacred Secrets of Abramelin the Mage, Advanced Magick, Arcanum with Joshua Free
February 14, 2014 — wizardryschool.wordpress.com
ABRAMELIN’S sacred tradition is preserved in the only grimoire of Holy Magick that correlates to the abilities and practices of “biblical mages” and the magick of the Tetragrammaton. It relies on the practitioner’s relationship with Divine Names and success is highly dependent on personal purity and necessity…

:: Sacred Order of the Crystal Dawn, Magick School established in 1998 with Joshua Free (Merlyn Stone)
February 23, 2014 — wizardryschool.wordpress.com
THE SACRED ORDER OF THE CRYSTAL DAWN — or rather what it represents, has been dormant for centuries, awaiting a time when the “wizard” might resume a rightful role in society – and it is a time of awakening where many will be bonding together (and coming apart) to once again partake in the secret ceremonies, in accordance with the Great Plan of the Illuminati…

1 Comment

Filed under akkadian, ancient esoterica, ancient near east, assyrian, babylonian, excerpt, excerpt, magick & mysticism, mardukite, mesopotamian, modern occultism, new babylon, new release, new release, nexgen, plans & proposals, prophecies & predictions, research development, sumerian, systemology, truth seeker press